mirror of
https://github.com/henrygd/beszel.git
synced 2026-03-23 05:56:17 +01:00
refactor(agent): add utils package; rm utils.go and fs_utils.go
This commit is contained in:
21
agent/gpu.go
21
agent/gpu.go
@@ -15,6 +15,7 @@ import (
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"sync"
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"time"
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"github.com/henrygd/beszel/agent/utils"
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"github.com/henrygd/beszel/internal/entities/system"
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)
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@@ -291,8 +292,8 @@ func (gm *GPUManager) parseAmdData(output []byte) bool {
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}
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gpu := gm.GpuDataMap[id]
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gpu.Temperature, _ = strconv.ParseFloat(v.Temperature, 64)
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gpu.MemoryUsed = bytesToMegabytes(memoryUsage)
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gpu.MemoryTotal = bytesToMegabytes(totalMemory)
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gpu.MemoryUsed = utils.BytesToMegabytes(memoryUsage)
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gpu.MemoryTotal = utils.BytesToMegabytes(totalMemory)
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gpu.Usage += usage
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gpu.Power += power
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gpu.Count++
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@@ -366,16 +367,16 @@ func (gm *GPUManager) calculateGPUAverage(id string, gpu *system.GPUData, cacheK
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gpuAvg := *gpu
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deltaUsage, deltaPower, deltaPowerPkg := gm.calculateDeltas(gpu, lastSnapshot)
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gpuAvg.Power = twoDecimals(deltaPower / float64(deltaCount))
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gpuAvg.Power = utils.TwoDecimals(deltaPower / float64(deltaCount))
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if gpu.Engines != nil {
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// make fresh map for averaged engine metrics to avoid mutating
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// the accumulator map stored in gm.GpuDataMap
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gpuAvg.Engines = make(map[string]float64, len(gpu.Engines))
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gpuAvg.Usage = gm.calculateIntelGPUUsage(&gpuAvg, gpu, lastSnapshot, deltaCount)
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gpuAvg.PowerPkg = twoDecimals(deltaPowerPkg / float64(deltaCount))
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gpuAvg.PowerPkg = utils.TwoDecimals(deltaPowerPkg / float64(deltaCount))
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} else {
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gpuAvg.Usage = twoDecimals(deltaUsage / float64(deltaCount))
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gpuAvg.Usage = utils.TwoDecimals(deltaUsage / float64(deltaCount))
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}
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gm.lastAvgData[id] = gpuAvg
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@@ -410,17 +411,17 @@ func (gm *GPUManager) calculateIntelGPUUsage(gpuAvg, gpu *system.GPUData, lastSn
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} else {
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deltaEngine = engine
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}
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gpuAvg.Engines[name] = twoDecimals(deltaEngine / float64(deltaCount))
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gpuAvg.Engines[name] = utils.TwoDecimals(deltaEngine / float64(deltaCount))
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maxEngineUsage = max(maxEngineUsage, deltaEngine/float64(deltaCount))
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}
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return twoDecimals(maxEngineUsage)
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return utils.TwoDecimals(maxEngineUsage)
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}
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// updateInstantaneousValues updates values that should reflect current state, not averages
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func (gm *GPUManager) updateInstantaneousValues(gpuAvg *system.GPUData, gpu *system.GPUData) {
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gpuAvg.Temperature = twoDecimals(gpu.Temperature)
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gpuAvg.MemoryUsed = twoDecimals(gpu.MemoryUsed)
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gpuAvg.MemoryTotal = twoDecimals(gpu.MemoryTotal)
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gpuAvg.Temperature = utils.TwoDecimals(gpu.Temperature)
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gpuAvg.MemoryUsed = utils.TwoDecimals(gpu.MemoryUsed)
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gpuAvg.MemoryTotal = utils.TwoDecimals(gpu.MemoryTotal)
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}
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// storeSnapshot saves the current GPU state for this cache key
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