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https://github.com/henrygd/beszel.git
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update imports for gh package name
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@@ -1,9 +1,6 @@
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package systems
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import (
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"beszel"
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"beszel/internal/entities/system"
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"beszel/internal/hub/ws"
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"context"
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"encoding/json"
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"errors"
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@@ -13,6 +10,12 @@ import (
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"strings"
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"time"
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"github.com/henrygd/beszel/internal/hub/ws"
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"github.com/henrygd/beszel/internal/entities/system"
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"github.com/henrygd/beszel"
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"github.com/blang/semver"
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"github.com/fxamacker/cbor/v2"
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"github.com/pocketbase/pocketbase/core"
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@@ -1,14 +1,18 @@
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package systems
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import (
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"beszel"
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"beszel/internal/common"
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"beszel/internal/entities/system"
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"beszel/internal/hub/ws"
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"errors"
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"fmt"
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"time"
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"github.com/henrygd/beszel/internal/hub/ws"
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"github.com/henrygd/beszel/internal/entities/system"
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"github.com/henrygd/beszel/internal/common"
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"github.com/henrygd/beszel"
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"github.com/blang/semver"
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"github.com/pocketbase/pocketbase/core"
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"github.com/pocketbase/pocketbase/tools/store"
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@@ -30,10 +34,8 @@ const (
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sessionTimeout = 4 * time.Second
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)
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var (
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// errSystemExists is returned when attempting to add a system that already exists
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errSystemExists = errors.New("system exists")
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)
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// errSystemExists is returned when attempting to add a system that already exists
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var errSystemExists = errors.New("system exists")
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// SystemManager manages a collection of monitored systems and their connections.
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// It handles system lifecycle, status updates, and maintains both SSH and WebSocket connections.
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@@ -4,16 +4,17 @@
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package systems_test
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import (
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"beszel/internal/entities/container"
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"beszel/internal/entities/system"
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"beszel/internal/hub/systems"
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"beszel/internal/tests"
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"fmt"
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"sync"
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"testing"
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"testing/synctest"
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"time"
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"github.com/henrygd/beszel/internal/entities/container"
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"github.com/henrygd/beszel/internal/entities/system"
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"github.com/henrygd/beszel/internal/hub/systems"
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"github.com/henrygd/beszel/internal/tests"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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@@ -4,9 +4,10 @@
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package systems
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import (
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entities "beszel/internal/entities/system"
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"context"
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"fmt"
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entities "github.com/henrygd/beszel/internal/entities/system"
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)
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// TESTING ONLY: GetSystemCount returns the number of systems in the store
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