feat: track battery levels per device

This commit is contained in:
henrygd
2026-08-15 18:16:03 -04:00
parent b4e1f3fafe
commit 68f417575f
18 changed files with 431 additions and 373 deletions

View File

@@ -7,9 +7,6 @@ package battery
import (
"errors"
"log/slog"
"math"
"sync"
"syscall"
"unsafe"
@@ -79,7 +76,7 @@ var (
setupDiDestroyDeviceInfoList = setupapi.NewProc("SetupDiDestroyDeviceInfoList")
)
// winBatteryGet reads one battery by index. Returns (fullCapacity, currentCapacity, state, error).
// winBatteryGet reads one battery by index.
// Returns error == errNotFound when there are no more batteries.
var errNotFound = errors.New("no more batteries")
@@ -122,7 +119,7 @@ func readWinBatteryState(powerState uint32) uint8 {
}
}
func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
func winBatteryGet(idx int) (Battery, error) {
hdev, err := setupDiSetup(
setupDiGetClassDevsW,
4,
@@ -132,7 +129,7 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
0, 0,
)
if err != nil {
return 0, 0, stateUnknown, err
return Battery{}, err
}
defer syscall.SyscallN(setupDiDestroyDeviceInfoList.Addr(), hdev)
@@ -148,10 +145,10 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
0,
)
if errno == 259 { // ERROR_NO_MORE_ITEMS
return 0, 0, stateUnknown, errNotFound
return Battery{}, errNotFound
}
if errno != 0 {
return 0, 0, stateUnknown, errno
return Battery{}, errno
}
var cbRequired uint32
@@ -165,7 +162,7 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
0,
)
if errno != 0 && errno != 122 { // ERROR_INSUFFICIENT_BUFFER
return 0, 0, stateUnknown, errno
return Battery{}, errno
}
didd := make([]uint16, cbRequired/2)
cbSize := (*uint32)(unsafe.Pointer(&didd[0]))
@@ -185,7 +182,7 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
0,
)
if errno != 0 {
return 0, 0, stateUnknown, errno
return Battery{}, errno
}
devicePath := &didd[2:][0]
@@ -199,7 +196,7 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
0,
)
if err != nil {
return 0, 0, stateUnknown, err
return Battery{}, err
}
defer windows.CloseHandle(handle)
@@ -216,7 +213,7 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
&dwOut, nil,
)
if err != nil || bqi.BatteryTag == 0 {
return 0, 0, stateUnknown, errors.New("battery tag not returned")
return Battery{}, errors.New("battery tag not returned")
}
var bi batteryInformation
@@ -229,7 +226,21 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
uint32(unsafe.Sizeof(bi)),
&dwOut, nil,
); err != nil {
return 0, 0, stateUnknown, err
return Battery{}, err
}
// BatteryDeviceName is optional, so retain the deterministic fallback on error.
name := ""
nameQuery := bqi
nameQuery.InformationLevel = 4 // BatteryDeviceName
nameBuffer := make([]uint16, 128)
if err := windows.DeviceIoControl(
handle, 2703428,
(*byte)(unsafe.Pointer(&nameQuery)), uint32(unsafe.Sizeof(nameQuery)),
(*byte)(unsafe.Pointer(&nameBuffer[0])), uint32(len(nameBuffer)*2),
&dwOut, nil,
); err == nil {
name = windows.UTF16ToString(nameBuffer)
}
bws := batteryWaitStatus{BatteryTag: bqi.BatteryTag}
@@ -243,56 +254,38 @@ func winBatteryGet(idx int) (full, current uint32, state uint8, err error) {
uint32(unsafe.Sizeof(bs)),
&dwOut, nil,
); err != nil {
return 0, 0, stateUnknown, err
return Battery{}, err
}
if bs.Capacity == 0xffffffff { // BATTERY_UNKNOWN_CAPACITY
return 0, 0, stateUnknown, errors.New("battery capacity unknown")
if bs.Capacity == 0xffffffff || bi.FullChargedCapacity == 0 || bi.FullChargedCapacity == 0xffffffff {
return Battery{}, errors.New("battery capacity unknown")
}
return bi.FullChargedCapacity, bs.Capacity, readWinBatteryState(bs.PowerState), nil
percent := min(float64(bs.Capacity)/float64(bi.FullChargedCapacity)*100, 100)
return Battery{Name: name, Percent: uint8(percent), State: readWinBatteryState(bs.PowerState),
FullChargeCapacity: uint64(bi.FullChargedCapacity), HasFullChargeCapacity: true, System: true}, nil
}
// HasReadableBattery checks if the system has a battery and returns true if it does.
var HasReadableBattery = sync.OnceValue(func() bool {
systemHasBattery := false
full, _, _, err := winBatteryGet(0)
if err == nil && full > 0 {
systemHasBattery = true
}
if !systemHasBattery {
slog.Debug("No battery found", "err", err)
}
return systemHasBattery
})
// GetBatteryStats returns the current battery percent and charge state.
func GetBatteryStats() (batteryPercent uint8, batteryState uint8, err error) {
if !HasReadableBattery() {
return batteryPercent, batteryState, errors.ErrUnsupported
}
totalFull := uint32(0)
totalCurrent := uint32(0)
batteryState = math.MaxUint8
func HasReadableBattery() bool {
batteries, _ := GetBatteryStats()
return len(batteries) > 0
}
// GetBatteryStats returns every readable battery reported by Windows.
func GetBatteryStats() ([]Battery, error) {
batteries := make([]Battery, 0, 2)
for i := 0; ; i++ {
full, current, state, bErr := winBatteryGet(i)
battery, bErr := winBatteryGet(i)
if errors.Is(bErr, errNotFound) {
break
}
if bErr != nil || full == 0 {
if bErr != nil {
continue
}
totalFull += full
totalCurrent += min(current, full)
batteryState = state
batteries = append(batteries, battery)
}
if totalFull == 0 || batteryState == math.MaxUint8 {
return batteryPercent, batteryState, errors.New("no battery capacity")
if len(batteries) == 0 {
return nil, errNoBatteries
}
batteryPercent = uint8(float64(totalCurrent) / float64(totalFull) * 100)
return batteryPercent, batteryState, nil
return normalizeBatteries(batteries), nil
}