fix(hub): bound realtime metric fetching and enforce access control by system

- synchronize realtime subscription state
- prevent overlapping fetches per system
- add realtime worker lifecycle tests
- reject subscriptions without system access
- test access revocation and shared-system permissions
This commit is contained in:
henrygd
2026-09-06 13:24:53 -04:00
parent 59eed073c3
commit 6cb302fcf6
3 changed files with 382 additions and 75 deletions

View File

@@ -3,25 +3,27 @@ package systems
import (
"encoding/json"
"strings"
"sync"
"time"
"github.com/henrygd/beszel/internal/common"
"github.com/henrygd/beszel/internal/hub/utils"
"github.com/pocketbase/dbx"
"github.com/pocketbase/pocketbase/apis"
"github.com/pocketbase/pocketbase/core"
"github.com/pocketbase/pocketbase/tools/subscriptions"
)
type subscriptionInfo struct {
subscription string
connectedClients uint8
connectedClients int
fetching bool
}
var (
activeSubscriptions = make(map[string]*subscriptionInfo)
workerRunning bool
tickerStopChan chan struct{}
realtimeMutex sync.Mutex
)
type realtimeFetch struct {
systemID string
subscription string
info *subscriptionInfo
}
// onRealtimeConnectRequest handles client connection events for realtime subscriptions.
// It cleans up existing subscriptions when a client connects.
@@ -38,6 +40,19 @@ func (sm *SystemManager) onRealtimeConnectRequest(e *core.RealtimeConnectRequest
// onRealtimeSubscribeRequest handles client subscription events for realtime metrics.
// It tracks new subscriptions and unsubscriptions to manage the realtime worker lifecycle.
func (sm *SystemManager) onRealtimeSubscribeRequest(e *core.RealtimeSubscribeRequestEvent) error {
// Parse with PocketBase's own subscription parser before changing the real
// client. Reject the entire request if any metrics target is inaccessible.
requested := subscriptions.NewDefaultClient()
requested.Subscribe(e.Subscriptions...)
for topic, options := range requested.Subscriptions() {
if !strings.HasPrefix(topic, "rt_metrics") {
continue
}
system, err := sm.GetSystem(options.Query["system"])
if err != nil || !system.HasUser(e.App, e.Auth) {
return e.NotFoundError("", nil)
}
}
oldSubs := e.Client.Subscriptions()
// after e.Next() is the result of the subscribe request
err := e.Next()
@@ -47,14 +62,7 @@ func (sm *SystemManager) onRealtimeSubscribeRequest(e *core.RealtimeSubscribeReq
for k, options := range newSubs {
if _, ok := oldSubs[k]; !ok {
if strings.HasPrefix(k, "rt_metrics") {
systemId := options.Query["system"]
if _, ok := activeSubscriptions[systemId]; !ok {
activeSubscriptions[systemId] = &subscriptionInfo{
subscription: k,
}
}
activeSubscriptions[systemId].connectedClients += 1
sm.onRealtimeSubscriptionAdded()
sm.addRealtimeSubscription(options.Query["system"], k)
}
}
}
@@ -68,72 +76,76 @@ func (sm *SystemManager) onRealtimeSubscribeRequest(e *core.RealtimeSubscribeReq
return err
}
// onRealtimeSubscriptionAdded initializes or starts the realtime worker when the first subscription is added.
// It ensures only one worker runs at a time.
func (sm *SystemManager) onRealtimeSubscriptionAdded() {
realtimeMutex.Lock()
defer realtimeMutex.Unlock()
// addRealtimeSubscription tracks a subscriber and starts a worker if necessary.
func (sm *SystemManager) addRealtimeSubscription(systemID, subscription string) {
sm.realtimeMutex.Lock()
defer sm.realtimeMutex.Unlock()
// Start the worker if it's not already running
if !workerRunning {
workerRunning = true
// Create a new stop channel for this worker instance
tickerStopChan = make(chan struct{})
go sm.startRealtimeWorker()
if sm.activeSubscriptions == nil {
sm.activeSubscriptions = make(map[string]*subscriptionInfo)
}
info, ok := sm.activeSubscriptions[systemID]
if !ok {
info = &subscriptionInfo{subscription: subscription}
sm.activeSubscriptions[systemID] = info
}
info.connectedClients++
if !sm.realtimeWorkerRun {
sm.realtimeWorkerRun = true
stop := make(chan struct{})
sm.realtimeWorkerStop = stop
go sm.startRealtimeWorker(stop)
}
}
// checkSubscriptions stops the realtime worker when there are no active subscriptions.
// This prevents unnecessary resource usage when no clients are listening for realtime data.
func (sm *SystemManager) checkSubscriptions() {
if !workerRunning || len(activeSubscriptions) > 0 {
// stopRealtimeWorker stops the current worker generation, if any.
func (sm *SystemManager) stopRealtimeWorker() {
sm.realtimeMutex.Lock()
defer sm.realtimeMutex.Unlock()
sm.stopRealtimeWorkerLocked()
}
func (sm *SystemManager) stopRealtimeWorkerLocked() {
if !sm.realtimeWorkerRun {
return
}
realtimeMutex.Lock()
defer realtimeMutex.Unlock()
// Signal the worker to stop
if tickerStopChan != nil {
select {
case tickerStopChan <- struct{}{}:
default:
}
}
// Mark worker as stopped (will be reset when next subscription comes in)
workerRunning = false
close(sm.realtimeWorkerStop)
sm.realtimeWorkerStop = nil
sm.realtimeWorkerRun = false
}
// removeRealtimeSubscription removes a realtime subscription and checks if the worker should be stopped.
// It only processes subscriptions with the "rt_metrics" prefix and triggers cleanup when subscriptions are removed.
func (sm *SystemManager) removeRealtimeSubscription(subscription string, options subscriptions.SubscriptionOptions) {
if strings.HasPrefix(subscription, "rt_metrics") {
systemId := options.Query["system"]
if info, ok := activeSubscriptions[systemId]; ok {
info.connectedClients -= 1
systemID := options.Query["system"]
sm.realtimeMutex.Lock()
if info, ok := sm.activeSubscriptions[systemID]; ok {
info.connectedClients--
if info.connectedClients <= 0 {
delete(activeSubscriptions, systemId)
delete(sm.activeSubscriptions, systemID)
}
}
sm.checkSubscriptions()
if len(sm.activeSubscriptions) == 0 {
sm.stopRealtimeWorkerLocked()
}
sm.realtimeMutex.Unlock()
}
}
// startRealtimeWorker runs the main loop for fetching realtime data from agents.
// It continuously fetches system data and broadcasts it to subscribed clients via WebSocket.
func (sm *SystemManager) startRealtimeWorker() {
func (sm *SystemManager) startRealtimeWorker(stop <-chan struct{}) {
sm.fetchRealtimeDataAndNotify()
tick := time.Tick(1 * time.Second)
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
for {
select {
case <-tickerStopChan:
case <-stop:
return
case <-tick:
if len(activeSubscriptions) == 0 {
return
}
case <-ticker.C:
sm.fetchRealtimeDataAndNotify()
}
}
@@ -141,27 +153,79 @@ func (sm *SystemManager) startRealtimeWorker() {
// fetchRealtimeDataAndNotify fetches realtime data for all active subscriptions and notifies the clients.
func (sm *SystemManager) fetchRealtimeDataAndNotify() {
for systemId, info := range activeSubscriptions {
system, err := sm.GetSystem(systemId)
for _, fetch := range sm.claimRealtimeFetches() {
system, err := sm.GetSystem(fetch.systemID)
if err != nil {
sm.finishRealtimeFetch(fetch)
continue
}
go func() {
go func(fetch realtimeFetch) {
defer sm.finishRealtimeFetch(fetch)
data, err := system.fetchDataFromAgent(common.DataRequestOptions{CacheTimeMs: 1000})
if err != nil {
return
}
bytes, err := json.Marshal(data)
if err == nil {
notify(sm.hub, info.subscription, bytes)
notify(sm.hub, system, fetch.subscription, bytes)
}
}()
}(fetch)
}
}
// claimRealtimeFetches takes a stable snapshot and marks each selected system as
// in flight. Slow agents are skipped on later ticks until their fetch completes.
func (sm *SystemManager) claimRealtimeFetches() []realtimeFetch {
sm.realtimeMutex.Lock()
defer sm.realtimeMutex.Unlock()
fetches := make([]realtimeFetch, 0, len(sm.activeSubscriptions))
for systemID, info := range sm.activeSubscriptions {
if info.fetching {
continue
}
info.fetching = true
fetches = append(fetches, realtimeFetch{
systemID: systemID,
subscription: info.subscription,
info: info,
})
}
return fetches
}
func (sm *SystemManager) finishRealtimeFetch(fetch realtimeFetch) {
sm.realtimeMutex.Lock()
defer sm.realtimeMutex.Unlock()
// A subscription may have been removed and recreated while the old request
// was running. Only release the exact entry claimed by this request.
if info := sm.activeSubscriptions[fetch.systemID]; info == fetch.info {
info.fetching = false
}
}
// notify broadcasts realtime data to all clients subscribed to a specific subscription.
// It iterates through all connected clients and sends the data only to those with matching subscriptions.
func notify(app core.App, subscription string, data []byte) error {
// Custom topics bypass collection rules, so check current access for every
// recipient, including clients whose authentication or membership was revoked.
func notify(app core.App, system *System, subscription string, data []byte) error {
shareAll, _ := utils.GetEnv("SHARE_ALL_SYSTEMS")
members := make(map[string]struct{})
if shareAll != "true" {
// Refresh once per broadcast so membership changes take effect on the
// next update without querying the database for every recipient.
var recordData struct{ Users string }
if err := app.DB().NewQuery("SELECT users FROM systems WHERE id={:id}").
Bind(dbx.Params{"id": system.Id}).One(&recordData); err != nil {
return err
}
var userIDs []string
if err := json.Unmarshal([]byte(recordData.Users), &userIDs); err != nil {
return err
}
for _, id := range userIDs {
members[id] = struct{}{}
}
}
message := subscriptions.Message{
Name: subscription,
Data: data,
@@ -170,6 +234,13 @@ func notify(app core.App, subscription string, data []byte) error {
if !client.HasSubscription(subscription) {
continue
}
auth, _ := client.Get(apis.RealtimeClientAuthKey).(*core.Record)
if auth == nil {
continue
}
if _, member := members[auth.Id]; shareAll != "true" && !member {
continue
}
client.Send(message)
}
return nil