fix: prevent WebSocket reconnect loops on slow agent collections (#2294)

The hub waited only 5s (the request manager default) for stats over
WebSocket and closed the connection on any error. On hosts where
`zpool list` stalls (seen on Proxmox, up to its 10s timeout), collection
exceeded that limit, so the hub sent a close (code 1000) and the agent
reconnected. The refresh ran every other cycle, which caused a
disconnect roughly every 2 minutes.

Hub:
- Wait up to 30s for WebSocket stats responses.
- Keep the connection open when a stats request times out; only close
  it (and fall back to SSH) for other errors.

Agent:
- After the first collection, refresh `zpool list` pool stats and
  `zfs list` dataset usage in the background and serve cached values
  meanwhile, so a hung utility cannot delay the stats response.
This commit is contained in:
henrygd
2026-09-23 11:21:51 -04:00
parent 2d5ea3fa08
commit 8bf6917fe0
4 changed files with 194 additions and 22 deletions

View File

@@ -54,12 +54,18 @@ type poolBackend struct {
kernelStatsFn func() ([]zfs.PoolKernelStat, error) // procfs pool state/I/O source
poolStatusesFn func() ([]zfs.PoolStatus, error) // scrub/vdev detail source
poolData []zfs.PoolStat // cached pool inventory (TTL below)
lastPoolStats time.Time
kernelSamples map[string]poolKernelSample
// Utility-backed caches below are refreshed in the background after the
// first collection, so cacheMu guards them against those goroutines.
cacheMu sync.Mutex
poolData []zfs.PoolStat // cached pool inventory (TTL below)
lastPoolStats time.Time
poolRefreshing bool
datasetUsage map[string]zfsDatasetUsage // mountpoint -> usage
lastUsageRefresh time.Time
usageRefreshing bool
kernelSamples map[string]poolKernelSample
// Detail data (pools, vdevs, scrub, datasets) is cached and refreshed on
// an interval. Accessed from handler goroutines, so it is mutex-protected.
@@ -177,21 +183,42 @@ func (b *poolBackend) updateBackendStats(systemStats *system.Stats) {
}
// poolStats returns the cached pool inventory, calling its collector at most
// every poolStatsRefreshInterval. On failure the previous inventory is
// retained and the refresh is retried on the next cadence.
// every poolStatsRefreshInterval. Only the first collection blocks; later
// refreshes run in the background because utilities like `zpool list` can hang
// for seconds on busy hosts, which would otherwise delay the hub's stats
// response. On failure the previous inventory is retained and the refresh is
// retried on the next cadence.
func (b *poolBackend) poolStats() []zfs.PoolStat {
if b.lastPoolStats.IsZero() || time.Since(b.lastPoolStats) >= poolStatsRefreshInterval {
pools, err := b.poolStatsFn()
if err != nil {
slog.Debug("Storage pool stats unavailable", "backend", b.name, "err", err)
} else {
b.poolData = pools
}
b.lastPoolStats = time.Now()
b.cacheMu.Lock()
defer b.cacheMu.Unlock()
if b.poolRefreshing || (!b.lastPoolStats.IsZero() && time.Since(b.lastPoolStats) < poolStatsRefreshInterval) {
return b.poolData
}
if b.lastPoolStats.IsZero() {
b.storePoolStats(b.poolStatsFn())
return b.poolData
}
b.poolRefreshing = true
go func() {
pools, err := b.poolStatsFn()
b.cacheMu.Lock()
defer b.cacheMu.Unlock()
b.poolRefreshing = false
b.storePoolStats(pools, err)
}()
return b.poolData
}
// storePoolStats records a pool inventory result. Callers must hold cacheMu.
func (b *poolBackend) storePoolStats(pools []zfs.PoolStat, err error) {
if err != nil {
slog.Debug("Storage pool stats unavailable", "backend", b.name, "err", err)
} else {
b.poolData = pools
}
b.lastPoolStats = time.Now()
}
// kernelStats reads cumulative pool counters and converts them to per-second
// rates. Counter decreases indicate a pool export/import and reset the
// baseline instead of producing an underflow spike.
@@ -225,12 +252,33 @@ func (b *poolBackend) kernelStats() (map[string]zfs.PoolKernelStat, map[string]z
}
// refreshDatasetUsage re-runs `zfs list` when the refresh window has elapsed
// and rebuilds the mountpoint-keyed usage map.
func (b *poolBackend) refreshDatasetUsage() {
if !b.lastUsageRefresh.IsZero() && time.Since(b.lastUsageRefresh) < datasetUsageRefreshInterval {
return
// and returns the mountpoint-keyed usage map. Like poolStats, only the first
// collection blocks and later refreshes run in the background.
func (b *poolBackend) refreshDatasetUsage() map[string]zfsDatasetUsage {
b.cacheMu.Lock()
defer b.cacheMu.Unlock()
if b.usageRefreshing || (!b.lastUsageRefresh.IsZero() && time.Since(b.lastUsageRefresh) < datasetUsageRefreshInterval) {
return b.datasetUsage
}
datasets, err := b.datasets()
if b.lastUsageRefresh.IsZero() {
b.storeDatasetUsage(b.datasets())
return b.datasetUsage
}
b.usageRefreshing = true
go func() {
datasets, err := b.datasets()
b.cacheMu.Lock()
defer b.cacheMu.Unlock()
b.usageRefreshing = false
b.storeDatasetUsage(datasets, err)
}()
return b.datasetUsage
}
// storeDatasetUsage rebuilds the usage map from a dataset listing. The map is
// replaced rather than mutated so returned references stay safe to read.
// Callers must hold cacheMu.
func (b *poolBackend) storeDatasetUsage(datasets []zfs.Dataset, err error) {
if err != nil {
slog.Debug("Storage pool dataset usage unavailable", "backend", b.name, "err", err)
} else {
@@ -251,8 +299,7 @@ func (b *poolBackend) refreshDatasetUsage() {
func (m *StoragePoolManager) DatasetUsage() map[string]zfsDatasetUsage {
for _, backend := range m.backends {
if backend.name == "zfs" {
backend.refreshDatasetUsage()
return backend.datasetUsage
return backend.refreshDatasetUsage()
}
}
return nil
@@ -442,7 +489,10 @@ func (m *StoragePoolManager) markDuplicateCharts(stats *system.Stats, filesystem
}
}
for _, backend := range m.backends {
for _, pool := range backend.poolData {
backend.cacheMu.Lock()
pools := backend.poolData
backend.cacheMu.Unlock()
for _, pool := range pools {
sample := stats.ZfsPools[pool.Name]
if sample == nil || pool.MountID == "" {
continue

View File

@@ -518,3 +518,31 @@ func TestBtrfsPoolIdentities(t *testing.T) {
assert.Equal(t, first, zm.GetDetail(true).Pools[1].Name)
assert.Equal(t, "renamed", zm.GetDetail(true).Pools[1].DisplayName)
}
func TestStaleUtilityCachesRefreshInBackground(t *testing.T) {
release := make(chan struct{})
b := &poolBackend{name: "zfs"}
b.poolStatsFn = func() ([]zfs.PoolStat, error) {
<-release
return []zfs.PoolStat{{Name: "new"}}, nil
}
b.datasetsFn = func() ([]zfs.Dataset, error) {
<-release
return []zfs.Dataset{{Name: "new", Mountpoint: "/new"}}, nil
}
b.poolData = []zfs.PoolStat{{Name: "old"}}
b.lastPoolStats = time.Now().Add(-2 * poolStatsRefreshInterval)
b.datasetUsage = map[string]zfsDatasetUsage{"/old": {}}
b.lastUsageRefresh = time.Now().Add(-2 * datasetUsageRefreshInterval)
// A hung utility must not block collection; cached data is served meanwhile.
for range 2 {
assert.Equal(t, "old", b.poolStats()[0].Name)
assert.Contains(t, b.refreshDatasetUsage(), "/old")
}
close(release)
require.Eventually(t, func() bool {
return b.poolStats()[0].Name == "new" && b.refreshDatasetUsage()["/new"] == zfsDatasetUsage{}
}, time.Second, time.Millisecond)
}