feat(agent): report btrfs filesystems as storage pools (#2315)

Co-authored-by: henrygd <hank@henrygd.me>
This commit is contained in:
Ani Betts
2026-09-10 01:53:39 +02:00
committed by GitHub
parent 98687be2f2
commit 8d6a5d5f6e
36 changed files with 1990 additions and 681 deletions

View File

@@ -1,23 +1,47 @@
// Package zfs defines the ZFS detail data exchanged between agent and hub.
package zfs
import "strings"
// ZfsData is the detail payload returned by the agent for the GetZfsData action.
type ZfsData struct {
Pools []*PoolDetail `json:"pools,omitempty"`
Complete bool `json:"complete,omitempty"`
// Backends whose inventories are complete, even when another backend failed.
CompleteBackends []string `json:"completeBackends,omitempty"`
}
// CanRefreshPool also governs deletion: missing pools may only be removed
// after a successful inventory of their backend. Complete supports old agents.
func (data *ZfsData) CanRefreshPool(name string) bool {
if data.Complete {
return true
}
backend := "zfs"
if strings.HasPrefix(name, "b:") {
backend = "btrfs"
}
for _, complete := range data.CompleteBackends {
if complete == backend {
return true
}
}
return false
}
// PoolDetail holds the verbose state of a single pool: capacity, health,
// scrub, vdev, and dataset information.
type PoolDetail struct {
Name string `json:"name"`
Health string `json:"health,omitempty"`
Size uint64 `json:"size,omitempty"` // bytes
Alloc uint64 `json:"alloc,omitempty"` // bytes
Free uint64 `json:"free,omitempty"` // bytes
Scrub *Scrub `json:"scrub,omitempty"`
Vdevs []*Vdev `json:"vdevs,omitempty"`
Datasets []*Dataset `json:"datasets,omitempty"`
DisplayName string `json:"displayName,omitempty"`
Raw bool `json:"raw,omitempty"`
Name string `json:"name"`
Health string `json:"health,omitempty"`
Size uint64 `json:"size,omitempty"` // bytes
Alloc uint64 `json:"alloc,omitempty"` // bytes
Free uint64 `json:"free,omitempty"` // bytes
Scrub *Scrub `json:"scrub,omitempty"`
Vdevs []*Vdev `json:"vdevs,omitempty"`
Datasets []*Dataset `json:"datasets,omitempty"`
}
// Scrub holds the scrub (or resilver) status of a pool.