//go:build !linux && !windows package agent import "fmt" func openLibrary(name string) (uintptr, error) { return 0, fmt.Errorf("nvml not supported on this platform") } func getNVMLPath() string { return "" } func hasSymbol(lib uintptr, symbol string) bool { return false } func (c *nvmlCollector) isGPUActive(bdf string) bool { return true }