Files
beszel-ipv6/agent/gpu_nvtop.go

161 lines
4.0 KiB
Go

package agent
import (
"encoding/json"
"io"
"log/slog"
"os/exec"
"strconv"
"strings"
"time"
"github.com/henrygd/beszel/agent/utils"
"github.com/henrygd/beszel/internal/entities/system"
)
type nvtopSnapshot struct {
DeviceName string `json:"device_name"`
Temp *string `json:"temp"`
PowerDraw *string `json:"power_draw"`
GpuUtil *string `json:"gpu_util"`
MemTotal *string `json:"mem_total"`
MemUsed *string `json:"mem_used"`
}
// parseNvtopNumber parses nvtop numeric strings with units (C/W/%).
func parseNvtopNumber(raw string) float64 {
cleaned := strings.TrimSpace(raw)
cleaned = strings.TrimSuffix(cleaned, "C")
cleaned = strings.TrimSuffix(cleaned, "W")
cleaned = strings.TrimSuffix(cleaned, "%")
val, _ := strconv.ParseFloat(cleaned, 64)
return val
}
// parseNvtopData parses a single nvtop JSON snapshot payload.
func (gm *GPUManager) parseNvtopData(output []byte) bool {
var snapshots []nvtopSnapshot
if err := json.Unmarshal(output, &snapshots); err != nil || len(snapshots) == 0 {
return false
}
return gm.updateNvtopSnapshots(snapshots)
}
// updateNvtopSnapshots applies one decoded nvtop snapshot batch to GPU accumulators.
func (gm *GPUManager) updateNvtopSnapshots(snapshots []nvtopSnapshot) bool {
gm.Lock()
defer gm.Unlock()
valid := false
usedIDs := make(map[string]struct{}, len(snapshots))
for i, sample := range snapshots {
if sample.DeviceName == "" {
continue
}
indexID := "n" + strconv.Itoa(i)
id := indexID
// nvtop ordering can change, so prefer reusing an existing slot with matching device name.
if existingByIndex, ok := gm.GpuDataMap[indexID]; ok && existingByIndex.Name != "" && existingByIndex.Name != sample.DeviceName {
for existingID, gpu := range gm.GpuDataMap {
if !strings.HasPrefix(existingID, "n") {
continue
}
if _, taken := usedIDs[existingID]; taken {
continue
}
if gpu.Name == sample.DeviceName {
id = existingID
break
}
}
}
if _, ok := gm.GpuDataMap[id]; !ok {
gm.GpuDataMap[id] = &system.GPUData{Name: sample.DeviceName}
}
gpu := gm.GpuDataMap[id]
gpu.Name = sample.DeviceName
if sample.Temp != nil {
gpu.Temperature = parseNvtopNumber(*sample.Temp)
}
if sample.MemUsed != nil {
gpu.MemoryUsed = utils.BytesToMegabytes(parseNvtopNumber(*sample.MemUsed))
}
if sample.MemTotal != nil {
gpu.MemoryTotal = utils.BytesToMegabytes(parseNvtopNumber(*sample.MemTotal))
}
if sample.GpuUtil != nil {
gpu.Usage += parseNvtopNumber(*sample.GpuUtil)
}
if sample.PowerDraw != nil {
gpu.Power += parseNvtopNumber(*sample.PowerDraw)
}
gpu.Count++
usedIDs[id] = struct{}{}
valid = true
}
return valid
}
// collectNvtopStats runs nvtop loop mode and continuously decodes JSON snapshots.
func (gm *GPUManager) collectNvtopStats(interval string) error {
cmd := exec.Command(nvtopCmd, "-lP", "-d", interval)
stdout, err := cmd.StdoutPipe()
if err != nil {
return err
}
if err := cmd.Start(); err != nil {
return err
}
defer func() {
_ = stdout.Close()
if cmd.ProcessState == nil || !cmd.ProcessState.Exited() {
_ = cmd.Process.Kill()
}
_ = cmd.Wait()
}()
decoder := json.NewDecoder(stdout)
foundValid := false
for {
var snapshots []nvtopSnapshot
if err := decoder.Decode(&snapshots); err != nil {
if err == io.EOF {
if foundValid {
return nil
}
return errNoValidData
}
return err
}
if gm.updateNvtopSnapshots(snapshots) {
foundValid = true
}
}
}
// startNvtopCollector starts nvtop collection with retry or fallback callback handling.
func (gm *GPUManager) startNvtopCollector(interval string, onFailure func()) {
go func() {
failures := 0
for {
if err := gm.collectNvtopStats(interval); err != nil {
if onFailure != nil {
slog.Warn("Error collecting GPU data via nvtop", "err", err)
onFailure()
return
}
failures++
if failures > maxFailureRetries {
break
}
slog.Warn("Error collecting GPU data via nvtop", "err", err)
time.Sleep(retryWaitTime)
continue
}
}
}()
}