Files
beszel-ipv6/agent/battery/battery_darwin.go

97 lines
2.4 KiB
Go

//go:build darwin
package battery
import (
"errors"
"log/slog"
"math"
"os/exec"
"sync"
"howett.net/plist"
)
type macBattery struct {
CurrentCapacity int `plist:"CurrentCapacity"`
MaxCapacity int `plist:"MaxCapacity"`
FullyCharged bool `plist:"FullyCharged"`
IsCharging bool `plist:"IsCharging"`
ExternalConnected bool `plist:"ExternalConnected"`
}
func readMacBatteries() ([]macBattery, error) {
out, err := exec.Command("ioreg", "-n", "AppleSmartBattery", "-r", "-a").Output()
if err != nil {
return nil, err
}
if len(out) == 0 {
return nil, nil
}
var batteries []macBattery
if _, err := plist.Unmarshal(out, &batteries); err != nil {
return nil, err
}
return batteries, nil
}
// HasReadableBattery checks if the system has a battery and returns true if it does.
var HasReadableBattery = sync.OnceValue(func() bool {
systemHasBattery := false
batteries, err := readMacBatteries()
slog.Debug("Batteries", "batteries", batteries, "err", err)
for _, bat := range batteries {
if bat.MaxCapacity > 0 {
systemHasBattery = true
break
}
}
return systemHasBattery
})
// GetBatteryStats returns the current battery percent and charge state.
// Uses CurrentCapacity/MaxCapacity to match the value macOS displays.
func GetBatteryStats() (batteryPercent uint8, batteryState uint8, err error) {
if !HasReadableBattery() {
return batteryPercent, batteryState, errors.ErrUnsupported
}
batteries, err := readMacBatteries()
if len(batteries) == 0 {
return batteryPercent, batteryState, errors.New("no batteries")
}
totalCapacity := 0
totalCharge := 0
batteryState = math.MaxUint8
for _, bat := range batteries {
if bat.MaxCapacity == 0 {
// skip ghost batteries with 0 capacity
// https://github.com/distatus/battery/issues/34
continue
}
totalCapacity += bat.MaxCapacity
totalCharge += min(bat.CurrentCapacity, bat.MaxCapacity)
switch {
case !bat.ExternalConnected:
batteryState = stateDischarging
case bat.IsCharging:
batteryState = stateCharging
case bat.CurrentCapacity == 0:
batteryState = stateEmpty
case !bat.FullyCharged:
batteryState = stateIdle
default:
batteryState = stateFull
}
}
if totalCapacity == 0 || batteryState == math.MaxUint8 {
return batteryPercent, batteryState, errors.New("no battery capacity")
}
batteryPercent = uint8(float64(totalCharge) / float64(totalCapacity) * 100)
return batteryPercent, batteryState, nil
}