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https://github.com/henrygd/beszel.git
synced 2026-03-21 21:26:16 +01:00
refactor: variable renaming in alerts package
This commit is contained in:
@@ -64,7 +64,7 @@ type SystemAlertGPUData struct {
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type SystemAlertData struct {
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systemRecord *core.Record
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alertRecord CachedAlertData
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alertData CachedAlertData
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name string
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unit string
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val float64
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@@ -125,11 +125,11 @@ func (c *AlertsCache) GetSystemAlerts(systemID string) []CachedAlertData {
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c.store.Set(systemID, systemStore)
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}
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all := systemStore.GetAll()
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records := make([]CachedAlertData, 0, len(all))
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alerts := make([]CachedAlertData, 0, len(all))
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for _, alert := range all {
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records = append(records, alert)
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alerts = append(alerts, alert)
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}
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return records
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return alerts
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}
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// GetAlert returns a specific alert by its ID from the cache.
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@@ -143,13 +143,13 @@ func (c *AlertsCache) GetAlert(systemID, alertID string) (CachedAlertData, bool)
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// GetAlertsByName returns all alerts of a specific type for the specified system.
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func (c *AlertsCache) GetAlertsByName(systemID, alertName string) []CachedAlertData {
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allAlerts := c.GetSystemAlerts(systemID)
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var alertRecords []CachedAlertData
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var alerts []CachedAlertData
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for _, record := range allAlerts {
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if record.Name == alertName {
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alertRecords = append(alertRecords, record)
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alerts = append(alerts, record)
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}
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}
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return alertRecords
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return alerts
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}
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// GetAlertsExcludingNames returns all alerts for the specified system excluding the given types.
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@@ -159,13 +159,13 @@ func (c *AlertsCache) GetAlertsExcludingNames(systemID string, excludedNames ...
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excludeMap[name] = struct{}{}
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}
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allAlerts := c.GetSystemAlerts(systemID)
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var alertRecords []CachedAlertData
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var alerts []CachedAlertData
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for _, record := range allAlerts {
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if _, excluded := excludeMap[record.Name]; !excluded {
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alertRecords = append(alertRecords, record)
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alerts = append(alerts, record)
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}
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}
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return alertRecords
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return alerts
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}
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// Refresh returns the latest cached copy for an alert snapshot if it still exists.
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@@ -9,10 +9,10 @@ import (
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)
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type alertInfo struct {
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systemName string
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alertRecord CachedAlertData
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expireTime time.Time
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timer *time.Timer
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systemName string
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alertData CachedAlertData
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expireTime time.Time
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timer *time.Timer
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}
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// Stop cancels all pending status alert timers.
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@@ -35,61 +35,61 @@ func (am *AlertManager) HandleStatusAlerts(newStatus string, systemRecord *core.
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return nil
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}
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alertRecords := am.alertsCache.GetAlertsByName(systemRecord.Id, "Status")
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if len(alertRecords) == 0 {
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alerts := am.alertsCache.GetAlertsByName(systemRecord.Id, "Status")
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if len(alerts) == 0 {
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return nil
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}
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systemName := systemRecord.GetString("name")
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if newStatus == "down" {
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am.handleSystemDown(systemName, alertRecords)
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am.handleSystemDown(systemName, alerts)
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} else {
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am.handleSystemUp(systemName, alertRecords)
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am.handleSystemUp(systemName, alerts)
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}
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return nil
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}
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// handleSystemDown manages the logic when a system status changes to "down". It schedules pending alerts for each alert record.
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func (am *AlertManager) handleSystemDown(systemName string, alertRecords []CachedAlertData) {
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for _, alertRecord := range alertRecords {
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min := max(1, int(alertRecord.Min))
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am.schedulePendingStatusAlert(systemName, alertRecord, time.Duration(min)*time.Minute)
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func (am *AlertManager) handleSystemDown(systemName string, alerts []CachedAlertData) {
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for _, alertData := range alerts {
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min := max(1, int(alertData.Min))
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am.schedulePendingStatusAlert(systemName, alertData, time.Duration(min)*time.Minute)
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}
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}
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// schedulePendingStatusAlert sets up a timer to send a "down" alert after the specified delay if the system is still down.
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// It returns true if the alert was scheduled, or false if an alert was already pending for the given alert record.
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func (am *AlertManager) schedulePendingStatusAlert(systemName string, alertRecord CachedAlertData, delay time.Duration) bool {
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func (am *AlertManager) schedulePendingStatusAlert(systemName string, alertData CachedAlertData, delay time.Duration) bool {
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alert := &alertInfo{
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systemName: systemName,
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alertRecord: alertRecord,
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expireTime: time.Now().Add(delay),
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systemName: systemName,
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alertData: alertData,
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expireTime: time.Now().Add(delay),
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}
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storedAlert, loaded := am.pendingAlerts.LoadOrStore(alertRecord.Id, alert)
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storedAlert, loaded := am.pendingAlerts.LoadOrStore(alertData.Id, alert)
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if loaded {
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return false
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}
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stored := storedAlert.(*alertInfo)
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stored.timer = time.AfterFunc(time.Until(stored.expireTime), func() {
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am.processPendingAlert(alertRecord.Id)
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am.processPendingAlert(alertData.Id)
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})
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return true
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}
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// handleSystemUp manages the logic when a system status changes to "up".
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// It cancels any pending alerts and sends "up" alerts.
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func (am *AlertManager) handleSystemUp(systemName string, alertRecords []CachedAlertData) {
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for _, alertRecord := range alertRecords {
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func (am *AlertManager) handleSystemUp(systemName string, alerts []CachedAlertData) {
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for _, alertData := range alerts {
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// If alert exists for record, delete and continue (down alert not sent)
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if am.cancelPendingAlert(alertRecord.Id) {
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if am.cancelPendingAlert(alertData.Id) {
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continue
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}
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if !alertRecord.Triggered {
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if !alertData.Triggered {
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continue
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}
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if err := am.sendStatusAlert("up", systemName, alertRecord); err != nil {
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if err := am.sendStatusAlert("up", systemName, alertData); err != nil {
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am.hub.Logger().Error("Failed to send alert", "err", err)
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}
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}
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@@ -117,20 +117,20 @@ func (am *AlertManager) processPendingAlert(alertID string) {
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}
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info := value.(*alertInfo)
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alertRecord, ok := am.alertsCache.Refresh(info.alertRecord)
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if !ok || alertRecord.Triggered {
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refreshedAlertData, ok := am.alertsCache.Refresh(info.alertData)
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if !ok || refreshedAlertData.Triggered {
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return
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}
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if err := am.sendStatusAlert("down", info.systemName, alertRecord); err != nil {
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if err := am.sendStatusAlert("down", info.systemName, refreshedAlertData); err != nil {
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am.hub.Logger().Error("Failed to send alert", "err", err)
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}
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}
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// sendStatusAlert sends a status alert ("up" or "down") to the users associated with the alert records.
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func (am *AlertManager) sendStatusAlert(alertStatus string, systemName string, alertRecord CachedAlertData) error {
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func (am *AlertManager) sendStatusAlert(alertStatus string, systemName string, alertData CachedAlertData) error {
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// Update trigger state for alert record before sending alert
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triggered := alertStatus == "down"
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if err := am.setAlertTriggered(alertRecord, triggered); err != nil {
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if err := am.setAlertTriggered(alertData, triggered); err != nil {
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return err
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}
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@@ -145,10 +145,10 @@ func (am *AlertManager) sendStatusAlert(alertStatus string, systemName string, a
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message := strings.TrimSuffix(title, emoji)
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// Get system ID for the link
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systemID := alertRecord.SystemID
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systemID := alertData.SystemID
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return am.SendAlert(AlertMessageData{
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UserID: alertRecord.UserID,
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UserID: alertData.UserID,
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SystemID: systemID,
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Title: title,
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Message: message,
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@@ -215,12 +215,12 @@ func (am *AlertManager) restorePendingStatusAlerts() error {
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_ = am.alertsCache.PopulateFromDB(false)
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for _, item := range pending {
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alertRecord, ok := am.alertsCache.GetAlert(item.SystemID, item.AlertID)
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alertData, ok := am.alertsCache.GetAlert(item.SystemID, item.AlertID)
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if !ok {
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continue
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}
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min := max(1, int(alertRecord.Min))
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am.schedulePendingStatusAlert(item.SystemName, alertRecord, time.Duration(min)*time.Minute)
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min := max(1, int(alertData.Min))
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am.schedulePendingStatusAlert(item.SystemName, alertData, time.Duration(min)*time.Minute)
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}
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return nil
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@@ -14,8 +14,8 @@ import (
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)
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func (am *AlertManager) HandleSystemAlerts(systemRecord *core.Record, data *system.CombinedData) error {
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alertRecords := am.alertsCache.GetAlertsExcludingNames(systemRecord.Id, "Status")
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if len(alertRecords) == 0 {
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alerts := am.alertsCache.GetAlertsExcludingNames(systemRecord.Id, "Status")
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if len(alerts) == 0 {
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return nil
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}
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@@ -23,8 +23,8 @@ func (am *AlertManager) HandleSystemAlerts(systemRecord *core.Record, data *syst
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now := systemRecord.GetDateTime("updated").Time().UTC()
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oldestTime := now
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for _, alertRecord := range alertRecords {
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name := alertRecord.Name
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for _, alertData := range alerts {
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name := alertData.Name
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var val float64
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unit := "%"
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@@ -69,8 +69,8 @@ func (am *AlertManager) HandleSystemAlerts(systemRecord *core.Record, data *syst
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val = float64(data.Stats.Battery[0])
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}
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triggered := alertRecord.Triggered
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threshold := alertRecord.Value
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triggered := alertData.Triggered
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threshold := alertData.Value
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// Battery alert has inverted logic: trigger when value is BELOW threshold
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lowAlert := isLowAlert(name)
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@@ -88,11 +88,11 @@ func (am *AlertManager) HandleSystemAlerts(systemRecord *core.Record, data *syst
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}
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}
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min := max(1, alertRecord.Min)
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min := max(1, alertData.Min)
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alert := SystemAlertData{
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systemRecord: systemRecord,
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alertRecord: alertRecord,
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alertData: alertData,
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name: name,
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unit: unit,
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val: val,
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@@ -340,12 +340,12 @@ func (am *AlertManager) sendSystemAlert(alert SystemAlertData) {
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}
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body := fmt.Sprintf("%s averaged %.2f%s for the previous %v %s.", alert.descriptor, alert.val, alert.unit, alert.min, minutesLabel)
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if err := am.setAlertTriggered(alert.alertRecord, alert.triggered); err != nil {
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if err := am.setAlertTriggered(alert.alertData, alert.triggered); err != nil {
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// app.Logger().Error("failed to save alert record", "err", err)
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return
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}
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am.SendAlert(AlertMessageData{
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UserID: alert.alertRecord.UserID,
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UserID: alert.alertData.UserID,
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SystemID: alert.systemRecord.Id,
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Title: subject,
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Message: body,
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@@ -50,7 +50,7 @@ func (am *AlertManager) ProcessPendingAlerts() ([]CachedAlertData, error) {
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info.timer.Stop()
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}
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am.processPendingAlert(key.(string))
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processedAlerts = append(processedAlerts, info.alertRecord)
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processedAlerts = append(processedAlerts, info.alertData)
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}
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return true
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})
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