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improve websocket agent reconnection after network interruptions (#1263)
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@@ -143,7 +143,9 @@ func (client *WebSocketClient) OnOpen(conn *gws.Conn) {
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// OnClose handles WebSocket connection closure.
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// It logs the closure reason and notifies the connection manager.
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func (client *WebSocketClient) OnClose(conn *gws.Conn, err error) {
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slog.Warn("Connection closed", "err", strings.TrimPrefix(err.Error(), "gws: "))
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if err != nil {
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slog.Warn("Connection closed", "err", strings.TrimPrefix(err.Error(), "gws: "))
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}
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client.agent.connectionManager.eventChan <- WebSocketDisconnect
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}
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@@ -246,7 +248,13 @@ func (client *WebSocketClient) sendMessage(data any) error {
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if err != nil {
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return err
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}
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return client.Conn.WriteMessage(gws.OpcodeBinary, bytes)
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err = client.Conn.WriteMessage(gws.OpcodeBinary, bytes)
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if err != nil {
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// If writing fails (e.g., broken pipe due to network issues),
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// close the connection to trigger reconnection logic (#1263)
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client.Close()
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}
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return err
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}
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// sendResponse sends a response with optional request ID for the new protocol
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